IT's FUN TO HAVE FUN
Juny Chen
UI & UX designer
你有 UI UX相關的設計需求嗎?
歡迎看看我的作品並且跟我聊聊
ABOUT 關於我
Hi, I am Juny from Taiwan. I am a UI/UX designer who worked in the gaming industry
for over 7 years. During the time, I participated with big title games such as Fortnite and Pac-Man. I also worked with people from Europe and US remotely.
From mobile to PC, I found myself have great passions for games.
Player experience is so important to impact the overall game flows. So I always play the games I am making to not just being a designer but also from a player's perspective to improve the design.
WHAT SERVICE CAN I PROVIDE?
Layouts
Use simple black and white boxes to prioritize elements in one screen.
User Flows
From screen to screen, I'll provide the work flows to show the structures.
Prototype
To demo the flows, I'll make simple prototype for others to experience it.
Visual Design
From UI icon to fonts and colors, providing mockups to show the overall ideas.
PORTFOLIOS 作品集
SOFTWARES 常用的工具
Unreal Engine
Figma
ProtoPie
Photoshop
Illustrator
EXPERIENCES 工作經歷
2022 - current
Taiwan
UI Artist at Heavy Iron Studios
2020 - 2022
Los Angeles, Manhattan Beach
UI Artist at Heavy Iron Studios
2019
Los Angeles, Burbank
Senior UX UI Artist at Jam City
2016 - 2018
San Francisco
Senior UX UI Designer at Jam City
2015 - 2016
Taipei, Taiwan
UI Designer at Acadine Technology
2014 - 2015
Taipei, Taiwan
UI Designer at Oneplus
2014
Taipei, Taiwan
Production Assistant at Seed Studio Inc.
2012 - 2013
San Francisco
Production Artist at Breaktime Studios